Cosmo Drift ๐Ÿš€


Cosmo Drift is an engaging 2D space-themed mobile action game where players must rely on quick reflexes to dodge incoming rockets and navigate through challenging obstacles. My primary goal was to create a fluid, addictive, and highly polished gameplay experience tailored for mobile devices.

As the sole developer, I managed the entire project pipelineโ€”from the initial concept and system design to the final release on the Google Play Store. During development, I strictly adhered to clean code principles and focused on building a scalable architecture.

Key Features & Technical Details:

  • Engine & Language: Developed entirely in Unity using C#.
  • Performance Optimization: Implemented the Object Pooling design pattern to ensure smooth frame rates and efficient memory management on mobile devices.
  • Core Mechanics: Designed responsive touch controls and custom 2D physics interactions for dynamic dodging mechanics.
  • Release & Deployment: Successfully managed the build process, store optimization, and publication on the Google Play Store.